This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). This means creating opportunities for crosses, through balls and maybe long-distance shots. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. Expand Ohh please can you upload as FM suited files??? Expand I do recall that experiment. We have detect that you're using an AdBlocker. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! RDF Training Schedules & Development guide. Can you test the three and tell me which one you like the most? absolutly different for fm-arena filter test! Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. Stamhey, just wanted to let you know that we have a fb style chat for our members. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Can you test the three and tell me which one you like the most? The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. These are the ones I am interested in. Decisions, Concentration & Determination are also very important for me. We use artificial intelligence to study the importance of attributes. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. That image is available in FM Scout, based on weights from FM Editor. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. I have a very busy weekend unfortunately. Wigo said: hey! wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Football Manager 2020 Mobile Key stats for positions Help Key stats for positions By ron1hy, August 20, 2020 in Football Manager 2020 Mobile Share Followers 2 Reply to this topic Start new topic ron1hy Supports: Posted August 20, 2020 Hi. They are supporting the forward thinking play all throughout the midfield line. for example check shane lavery in blackpool! If you ask then I'd trust the actual test result. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. that would be fantastic from you! Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. i mean i am finding cheap players who are performing amazing! And acceleration seems weakest now? It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. Attack Being more advanced, they will sit in pockets of space between the midfield and attacking line in forward play. The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. It was put into a test league for 100,000 matches. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. for example check shane lavery in blackpool! You should check each of your players to see where the best improvements can be made and then set their individual training focus. Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. I would also like to derive the positions not covered.I will have a play and update it next week. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . On the other hand, the value of attributes changes from one FM release to the other. In order to verify whether the best 11-person attribute assignment given by AI is really the best, we conducted a result verification test to design three groups of teams, one teams player attributes are evenly distributed, the other group It is the best 11-person attribute allocation scheme given manually by senior players based on their game experience. You can use these filters for comparison of players when you are buying players or to determine the best player for each role in your tactic from your squad. Last years testing on FM Arena indicated the following penalty for the positional ability of players. Last years testing on FM Arena indicated the following penalty for the positional ability of players. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. Online since 2004. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. Roles: Expand OK so I had a quick play with the ratings files. Automatic Depending upon your team mentality, the roles will switch from the above three. I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. Expand i would be interested to see how this works out too. The purpose of this post is to give back to the community.2. I'm gonna take the freedom to add the filters I use. Attack Straight forward attacking player or the striker. The calculation was 1-(1.039/1.648) or 36.95%. Updated for FM 2022. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. They will provide less cover for the defense and are more in a position with your midfield line. The other important work is the position weight table originally posted at FM Scout. Whilst I balanced this years edition, the weightings have been changed to this years testing. in link its only GRF file :/ Expand There isn't much what to do there. I learned a lot of game knowledge from the bursting room. Working the ball around and you are able to get into a good position; this is a good attacking opportunity, just needs a bit more patience and your player takes a shot from 35 yards out which is never going to trouble the keeper. !NEW in FM22! No other copying or use is permitted without written agreement from the author. Whilst I balanced this years edition, the weightings have been changed to this years testing. Let us know how it goes. What do I mean by this, well have a look at the screenshot below. FM22 Training Schedules Download How To Install Use the download button above then extract the file using WinRAR for Windows or Archiver for Mac and extract to the file location below: \Documents\Sports Interactive\Football Manager 2021\schedules I suspect they will be fine for last years game but I haven't tested it. He did a huge post about it on the Korean FM forum. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Yes. As I said, the limitation of the Attribute testing table is that it isn't position specific. These files seem to be able to be used across games. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. FM SCOUT is the definitive Football Manager fan site. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. The limitation of this work is that it is not positional. They are split into three categories on each player's Profile screen. Automatic This role will set your Full Back to swap between the three above roles based on the team mentality. You may not copy and distribute the work in full.Football Manager, the Sports Interactive logo and generated in-game images are Sports Interactive. Disclaimer.Manage Cookie SettingsHandcrafted in Symi, Hellas. How high a goalkeepers hands can reach when jumping. Mark said: This question comes up a lot on the forum. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Support Less defensive responsibility and more the traditional wide player who will look to cross the ball early, run past the opposition or pass inwards to the midfield to recycle possession or progress forward. 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